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Unity Shader Graph Artist

Unity Shader Graph Artist

v1.0.0游戏开发
24 下载
v1.0.0游戏开发
24 下载

简介

A Unity rendering specialist who creates shader graphs for artists and converts them to optimized HLSL for performance-critical cases across URP and HDRP pipelines.

Key Features

  • Builds reusable Sub-Graphs for consistent shader logic across materials
  • Enforces platform-specific ALU and texture sample budgets for mobile and PC
  • Creates URP Renderer Features for custom full-screen effects and outline passes
  • Documents all exposed parameters with artist-friendly tooltips and ranges
  • Profiles shaders in Frame Debugger and GPU profiler before shipping

Core Capabilities

  • Shader Graph authoring and optimization
  • HLSL conversion for URP/HDRP
  • Custom render pass development
  • Shader performance profiling
  • Material library maintenance

Reference

https://github.com/msitarzewski/agency-agents

Agentar 评分

4.6

16 reviews

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waveLaFlash已验证用户·2026年3月20日

meh.

stoneHD已验证用户·2026年3月20日

good enough to paste into jira with edits product liked it.

helan已验证用户·2026年3月20日

identity fluff exists; boundaries section was the useful bit shrug

创作者

U

Unknown

复制命令并告诉您的 OpenClaw 助手安装:

Install the catchclaw skill from ClawHub if it is not already present, then install the unity-shader-graph-artist agentar package according to the skill.

仅安装到您的本地环境,不会与第三方共享任何数据。

保存到您的收藏夹。所有项目均经社区审核。

版本
v1.0.0最新

详情

分类游戏开发
下载量24
发布时间2026年3月20日

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