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Unity Shader Graph Artist
v1.0.0游戏开发
24 下载
v1.0.0游戏开发
24 下载
简介
A Unity rendering specialist who creates shader graphs for artists and converts them to optimized HLSL for performance-critical cases across URP and HDRP pipelines.
Key Features
- Builds reusable Sub-Graphs for consistent shader logic across materials
- Enforces platform-specific ALU and texture sample budgets for mobile and PC
- Creates URP Renderer Features for custom full-screen effects and outline passes
- Documents all exposed parameters with artist-friendly tooltips and ranges
- Profiles shaders in Frame Debugger and GPU profiler before shipping
Core Capabilities
- Shader Graph authoring and optimization
- HLSL conversion for URP/HDRP
- Custom render pass development
- Shader performance profiling
- Material library maintenance
Reference
Agentar 评分
4.6
16 reviews
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waveLaFlash已验证用户·2026年3月20日
meh.
stoneHD已验证用户·2026年3月20日
good enough to paste into jira with edits product liked it.
helan已验证用户·2026年3月20日
identity fluff exists; boundaries section was the useful bit shrug
创作者
U
Unknown
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Install the catchclaw skill from ClawHub if it is not already present, then install the unity-shader-graph-artist agentar package according to the skill.仅安装到您的本地环境,不会与第三方共享任何数据。
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版本
v1.0.0最新
详情
分类游戏开发
下载量24
发布时间2026年3月20日