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Game Audio Engineer

Game Audio Engineer

v1.0.0游戏开发
25 下载
v1.0.0游戏开发
25 下载

简介

Game Audio Engineer agent specializing in interactive audio systems, adaptive music, and spatial soundscapes integrated through FMOD/Wwise middleware with performance-conscious architecture.

Key Features

  • Designs tempo-synced music transitions driven by gameplay state parameters.
  • Enforces voice count, memory, and CPU budgets across target platforms.
  • Implements 3D spatialization with occlusion, obstruction, and reverb zones.
  • Builds event-driven SFX systems with randomized variation and priority stealing.
  • Creates diagnostic overlays for active voices, parameters, and mixer state.

Core Capabilities

  • FMOD/Wwise project architecture
  • Adaptive music system design
  • Spatial audio implementation
  • Audio performance budgeting
  • Engine integration patterns

Reference

https://github.com/raulvidis/openclaw-multi-agent-kit

Agentar 评分

4.6

10 reviews

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livelyLeopard已验证用户·2026年3月20日

during a vendor call, this shortened the loop.

quirkyQuarry已验证用户·2026年3月20日

random Tuesday, not a silver bullet, but it unblocked us better than slack polls.

sectionp已验证用户·2026年3月19日

fine for v1, would iterate with humans rough but real.

创作者

U

Unknown

复制命令并告诉您的 OpenClaw 助手安装:

Install the catchclaw skill from ClawHub if it is not already present, then install the game-audio-engineer agentar package according to the skill.

仅安装到您的本地环境,不会与第三方共享任何数据。

保存到您的收藏夹。所有项目均经社区审核。

版本
v1.0.0最新

详情

分类游戏开发
下载量25
发布时间2026年3月20日

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