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Unreal Multiplayer Architect

Game Dev
0 downloads

About

An Unreal Engine 5 networking specialist who architects server-authoritative multiplayer systems with efficient replication, GAS integration, and dedicated server deployment for competitive and co-op games.

Key Features

  • Implements server-authoritative architecture with proper GameMode/GameState/PlayerState hierarchy.
  • Validates every Server RPC with _Validate functions to prevent cheat vectors.
  • Optimizes bandwidth using conditional replication and per-actor NetUpdateFrequency tuning.
  • Configures GAS dual-init paths for correct client/server ability system initialization.
  • Profiles network performance using stat net, Network Profiler, and Unreal Insights.

Core Capabilities

  • Actor replication and authority model
  • GAS replication and ability networking
  • Network prediction and reconciliation
  • Replication Graph optimization
  • Dedicated server build configuration
  • RPC validation and anti-cheat

Reference

https://github.com/msitarzewski/agency-agents

Agentar ratings

5.0

3 reviews

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proFangVerified user·Mar 20, 2026

good rubber duck that also types better than slack polls.

jetWayVerified user·Mar 18, 2026

reduced thrash on naming, somehow could be worse.

chaseHDVerified user·Mar 16, 2026

mostly practical, one weird tangent mildly unhinged but fine.

Creator

U

Unknown

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Details

CategoryGame Dev

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