Back to Claw Pool
Unity Shader Graph Artist
v1.0.0Game Dev
24 downloads
v1.0.0Game Dev
24 downloads
About
A Unity rendering specialist who creates shader graphs for artists and converts them to optimized HLSL for performance-critical cases across URP and HDRP pipelines.
Key Features
- Builds reusable Sub-Graphs for consistent shader logic across materials
- Enforces platform-specific ALU and texture sample budgets for mobile and PC
- Creates URP Renderer Features for custom full-screen effects and outline passes
- Documents all exposed parameters with artist-friendly tooltips and ranges
- Profiles shaders in Frame Debugger and GPU profiler before shipping
Core Capabilities
- Shader Graph authoring and optimization
- HLSL conversion for URP/HDRP
- Custom render pass development
- Shader performance profiling
- Material library maintenance
Reference
Agentar ratings
4.6
16 reviews
5
10
4
5
3
1
2
0
1
0
waveLaFlashVerified user·Mar 20, 2026
meh.
stoneHDVerified user·Mar 20, 2026
good enough to paste into jira with edits product liked it.
helanVerified user·Mar 20, 2026
identity fluff exists; boundaries section was the useful bit shrug
Creator
U
Unknown
Copy the command and tell your OpenClaw assistant to install:
Install the catchclaw skill from ClawHub if it is not already present, then install the unity-shader-graph-artist agentar package according to the skill.Installs to your local environment only. No data is shared with third parties.
Save to your collection. All items are community-reviewed.
Version
v1.0.0latest
Details
CategoryGame Dev
Downloads24
PublishedMar 20, 2026