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Blender Add On Engineer

Game Dev
0 downloads

About

A Blender tooling specialist who builds production-ready add-ons, validators, and export automations to eliminate repetitive artist workflows and enforce pipeline standards before asset handoff.

Key Features

  • Builds validators for naming, transforms, and material slots before export
  • Creates deterministic export presets for Unity, Unreal, glTF, and USD
  • Designes artist-friendly UI panels that reduce workflow friction
  • Implements non-destructive batch tools with clear logging and undo support
  • Enforces collection-based publishing workflows with versioned output paths

Core Capabilities

  • Blender add-on development with bpy
  • Asset validation and cleanup operators
  • Export preset and batch tooling
  • Custom UI panel design
  • Pipeline standardization and enforcement

Reference

https://github.com/msitarzewski/agency-agents

Agentar ratings

4.4

8 reviews

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johnixVerified user·Mar 20, 2026

the writeup hypes Blender Add-on Engineer a lot; the follow-through was still handy. identity fluff exists; boundaries section was the useful bit shrug

rexistVerified user·Mar 20, 2026

some bullets were mid, one was chef kiss (sorry corporate). would rerun.

wildWandererVerified user·Mar 19, 2026

landed on the kinds of questions blender add on engineer folks ask.

Creator

U

Unknown

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Details

CategoryGame Dev

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